New Map: Silverlight Caves

I’ve been organizing a hex crawl for my party. I made several different tables to roll what would be found in each hex, and some of them are locations that can be explored: some ruins, an abandoned library, a village, for instance. To support this, I’ve been organizing some secondary maps, and today I’m posting […]

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The Old Thunderfire Library

After a break to get things sorted on the new computer, I’m happy to present a new map I’ve been working on: The Old Thunderfire Library. The idea behind this ruined library is that it has been abandoned so long its original use will be unrecognizable. The shelves have been reduced to broken wood lying […]

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The Village of Kinneigh

It’s been a few days since I’ve been able to update everyone on what I’ve been working on. I had the good fortune of starting a new job, and have been focused on incorporating new activities into my schedule. I have managed, however, to extend my worldbuilding efforts by designing the village of Kinneigh, outside […]

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The Worldbuilding Conundrum

Yesterday I wrote about my first steps into building a whole world. One of the reasons for doing that was that I wanted to set the stage for talking about worldbuilding as an endeavor. Worldbuilding can mean a variety of things. For instance, Brandon Sanderson is well-known for his take on worldbuilding where specific things, […]

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