The Trickster Sprite

Yesterday I talked about developing a campaign world through writing adventures. So far the approach has born some fruit. The adventure I’m working on, The Ghost of Kinneigh, has helped me detail the relationship between two different groups of elves on the island of Oilinane. Briefly, in years past one of the groups, the Aodh, […]

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A Monster Inspired by Horror

I wanted to create a monster inspired by the old horror film Poltergeist, by Steven Spielberg. It would have be a monster capable of attack in several different areas of a location. My solution was to imagine a ghost-like being that was haunting a large area, but made up of several smaller monsters. Implementation was […]

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